generateFinishedBuilds(branches=[],
        num_builds=None,
        max_buildnum=None,
        finished_before=None,
        max_search=200)
  
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  Return a generator that will produce IBuildStatus objects each time 
  you invoke its .next() method, starting with the most recent finished 
  build, then the previous build, and so on back to the oldest build 
  available. 
  
    - Parameters:
 
    
        branches - this is a list of branch names, and the generator will only 
          produce builds that involve the given branches. If the list is 
          empty, the generator will produce all builds regardless of what 
          branch they used. 
        num_builds - if provided, the generator will stop after providing this many 
          builds. The default of None means to produce as many builds as 
          possible. 
        max_buildnum - if provided, the generator will start by providing the build with
          this number, or the highest-numbered preceding build (i.e. the 
          generator will not produce any build numbered *higher* than 
          max_buildnum). The default of None means to start with the most 
          recent finished build. -1 means the same as None. -2 means to 
          start with the next-most-recent completed build, etc. 
        finished_before (int: a timestamp, seconds since the epoch) - if provided, do not produce any builds that finished after the 
          given timestamp. 
        max_search (int) - this method may have to examine a lot of builds to find some that
          match the search parameters, especially if there aren't any 
          matching builds. This argument imposes a hard limit on the number
          of builds that will be examined. 
      
   
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