Class IStatusLog
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zope.interface.Interface --+
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IStatusLog
I represent a single Log, which is a growing list of text items that
contains some kind of output for a single BuildStep. I might be finished,
in which case this list has stopped growing.
Each Log has a name, usually something boring like 'log' or 'output'.
These names are not guaranteed to be unique, however they are usually
chosen to be useful within the scope of a single step (i.e. the Compile
step might produce both 'log' and 'warnings'). The name may also have
spaces. If you want something more globally meaningful, at least within a
given Build, try:
'%s.%s' % (log.getStep.getName(), log.getName())
The Log can be presented as plain text, or it can be accessed as a
list of items, each of which has a channel indicator (header, stdout,
stderr) and a text chunk. An HTML display might represent the interleaved
channels with different styles, while a straight download-the-text
interface would just want to retrieve a big string.
The 'header' channel is used by ShellCommands to prepend a note about
which command is about to be run ('running command FOO in directory
DIR'), and append another note giving the exit code of the process.
Logs can be streaming: if the Log has not yet finished, you can
subscribe to receive new chunks as they are added.
A ShellCommand will have a Log associated with it that gathers stdout
and stderr. Logs may also be created by parsing command output or through
other synthetic means (grepping for all the warnings in a compile log, or
listing all the test cases that are going to be run). Such synthetic Logs
are usually finished as soon as they are created.
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getName()
Returns a short string with the name of this log, probably 'log'. |
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getStep()
Returns the IBuildStepStatus which owns this log. |
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subscribe(receiver,
catchup)
Register an IStatusReceiver to receive chunks (with logChunk) as data
is added to the Log. |
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__bases__ = ( <InterfaceClass zope.interface.Interface>)
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__identifier__ = ' buildbot.interfaces.IStatusLog '
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__iro__ = ( <InterfaceClass buildbot.interfaces.IStatusLog>, <I...
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__name__ = ' IStatusLog '
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__sro__ = ( <InterfaceClass buildbot.interfaces.IStatusLog>, <I...
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dependents = <WeakKeyDictionary at 13046992>
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Return a boolean. True means the log has finished and is closed, False
means it is still open and new chunks may be added to it.
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Return a Deferred that will fire when the log is closed. If the log
has already finished, this deferred will fire right away. The callback is
given this IStatusLog instance as an argument.
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Register an IStatusReceiver to receive chunks (with logChunk) as data
is added to the Log. If you use this, you will also want to use
waitUntilFinished to find out when the listener can be retired.
Subscribing to a closed Log is a no-op.
If 'catchup' is True, the receiver will immediately be sent a series
of logChunk messages to bring it up to date with the partially-filled
log. This allows a status client to join a Log already in progress
without missing any data. If the Log has already finished, it is too late
to catch up: just do getText() instead.
If the Log is very large, the receiver will be called many times with
a lot of data. There is no way to throttle this data. If the receiver is
planning on sending the data on to somewhere else, over a narrow
connection, you can get a throttleable subscription by using
subscribeConsumer instead.
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Remove a receiver previously registered with subscribe(). Attempts to
remove a receiver which was not previously registered is a no-op.
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Register an IStatusLogConsumer to receive all chunks of the logfile,
including all the old entries and any that will arrive in the future. The
consumer will first have their registerProducer method
invoked with a reference to an object that can be told
pauseProducing , resumeProducing , and
stopProducing . Then the consumer's writeChunk
method will be called repeatedly with each (channel, text) tuple in the
log, starting with the very first. The consumer will be notified with
finish when the log has been exhausted (which can only
happen when the log is finished). Note that a small amount of data could
be written via writeChunk even after
pauseProducing has been called.
To unsubscribe the consumer, use
producer.stopProducing .
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Returns True if the LogFile still has contents available. Returns
False for logs that have been pruned. Clients should test this before
offering to show the contents of any log.
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Return one big string with the contents of the Log. This merges all
non-header chunks together.
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Read lines from one channel of the logfile. This returns an iterator
that will provide single lines of text (including the trailing
newline).
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Return one big string with the contents of the Log. This merges all
chunks (including headers) together.
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Generate a list of (channel, text) tuples. 'channel' is a number, 0
for stdout, 1 for stderr, 2 for header. (note that stderr is merged into
stdout if PTYs are in use).
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__iro__
- Value:
( <InterfaceClass buildbot.interfaces.IStatusLog>,
<InterfaceClass zope.interface.Interface>)
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__sro__
- Value:
( <InterfaceClass buildbot.interfaces.IStatusLog>,
<InterfaceClass zope.interface.Interface>)
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