Caution

This page documents the latest, unreleased version of Buildbot. For documentation for released versions, see https://docs.buildbot.net/current/.

2.5.10. Build Sets

A BuildSet represents a set of Builds that all compile and/or test the same version of the source tree. Usually, these builds are created by multiple Builders and will thus execute different steps.

The BuildSet is tracked as a single unit, which fails if any of the component Builds have failed, and therefore can succeed only if all of the component Builds have succeeded. There are two kinds of status notification messages that can be emitted for a BuildSet: the firstFailure type (which fires as soon as we know the BuildSet will fail), and the Finished type (which fires once the BuildSet has completely finished, regardless of whether the overall set passed or failed).

A BuildSet is created with a set of one or more source stamp tuples of (branch, revision, changes, patch), some of which may be None, and a list of Builders on which it is to be run. They are then given to the BuildMaster, which is responsible for creating a separate BuildRequest for each Builder.

There are a couple of different likely values for the SourceStamp:

(revision=None, changes=CHANGES, patch=None)

This is a SourceStamp used when a series of Changes have triggered a build. The VC step will attempt to check out a tree that contains CHANGES (and any changes that occurred before CHANGES, but not any that occurred after them.)

(revision=None, changes=None, patch=None)

This builds the most recent code on the default branch. This is the sort of SourceStamp that would be used on a Build that was triggered by a user request, or a Periodic scheduler. It is also possible to configure the VC Source Step to always check out the latest sources rather than paying attention to the Changes in the SourceStamp, which will result in the same behavior as this.

(branch=BRANCH, revision=None, changes=None, patch=None)

This builds the most recent code on the given BRANCH. Again, this is generally triggered by a user request or a Periodic scheduler.

(revision=REV, changes=None, patch=(LEVEL, DIFF, SUBDIR_ROOT))

This checks out the tree at the given revision REV, then applies a patch (using patch -pLEVEL <DIFF) from inside the relative directory SUBDIR_ROOT. Item SUBDIR_ROOT is optional and defaults to the builder working directory. The try command creates this kind of SourceStamp. If patch is None, the patching step is bypassed.

The buildmaster is responsible for turning the BuildSet into a set of BuildRequest objects and queueing them on the appropriate Builders.