.. _Customization: Customization ============= For advanced users, Buildbot acts as a framework supporting a customized build application. For the most part, such configurations consist of subclasses set up for use in a regular Buildbot configuration file. This chapter describes some of the more common idioms in advanced Buildbot configurations. At the moment, this chapter is an unordered set of suggestions; if you'd like to clean it up, fork the project on github and get started! Programmatic Configuration Generation ------------------------------------- Bearing in mind that ``master.cfg`` is a Python file, large configurations can be shortened considerably by judicious use of Python loops. For example, the following will generate a builder for each of a range of supported versions of Python:: pythons = [ 'python2.4', 'python2.5', 'python2.6', 'python2.7', 'python3.2', python3.3' ] pytest_slaves = [ "slave%s" % n for n in range(10) ] for python in pythons: f = BuildFactory() f.addStep(SVN(..)) f.addStep(ShellCommand(command=[ python, 'test.py' ])) c['builders'].append(BuilderConfig( name="test-%s" % python, factory=f, slavenames=pytest_slaves)) .. _Merge-Request-Functions: Merge Request Functions ----------------------- .. index:: Builds; merging The logic Buildbot uses to decide which build request can be merged can be customized by providing a Python function (a callable) instead of ``True`` or ``False`` described in :ref:`Merging-Build-Requests`. The callable will be invoked with three positional arguments: a :class:`Builder` object and two :class:`BuildRequest` objects. It should return true if the requests can be merged, and False otherwise. For example:: def mergeRequests(builder, req1, req2): "any requests with the same branch can be merged" return req1.branch == req2.branch c['mergeRequests'] = mergeRequests In many cases, the details of the :class:`SourceStamp`\s and :class:`BuildRequest`\s are important. In this example, only :class:`BuildRequest`\s with the same "reason" are merged; thus developers forcing builds for different reasons will see distinct builds. Note the use of the :func:`canBeMergedWith` method to access the source stamp compatibility algorithm. :: def mergeRequests(builder, req1, req2): if req1.source.canBeMergedWith(req2.source) and req1.reason == req2.reason: return True return False c['mergeRequests'] = mergeRequests If it's necessary to perform some extended operation to determine whether two requests can be merged, then the ``mergeRequests`` callable may return its result via Deferred. Note, however, that the number of invocations of the callable is proportional to the square of the request queue length, so a long-running callable may cause undesirable delays when the queue length grows. For example:: def mergeRequests(builder, req1, req2): d = defer.gatherResults([ getMergeInfo(req1.source.revision), getMergeInfo(req2.source.revision), ]) def process(info1, info2): return info1 == info2 d.addCallback(process) return d c['mergeRequests'] = mergeRequests .. _Builder-Priority-Functions: Builder Priority Functions -------------------------- .. index:: Builders; priority The :bb:cfg:`prioritizeBuilders` configuration key specifies a function which is called with two arguments: a :class:`BuildMaster` and a list of :class:`Builder` objects. It should return a list of the same :class:`Builder` objects, in the desired order. It may also remove items from the list if builds should not be started on those builders. If necessary, this function can return its results via a Deferred (it is called with ``maybeDeferred``). A simple ``prioritizeBuilders`` implementation might look like this:: def prioritizeBuilders(buildmaster, builders): """Prioritize builders. 'finalRelease' builds have the highest priority, so they should be built before running tests, or creating builds.""" builderPriorities = { "finalRelease": 0, "test": 1, "build": 2, } builders.sort(key=lambda b: builderPriorities.get(b.name, 0)) return builders c['prioritizeBuilders'] = prioritizeBuilders .. index:: Builds; priority .. _Build-Priority-Functions: Build Priority Functions ------------------------ When a builder has multiple pending build requests, it uses a ``nextBuild`` function to decide which build it should start first. This function is given two parameters: the :class:`Builder`, and a list of :class:`BuildRequest` objects representing pending build requests. A simple function to prioritize release builds over other builds might look like this:: def nextBuild(bldr, requests): for r in requests: if r.source.branch == 'release': return r return requests[0] If some non-immediate result must be calculated, the ``nextBuild`` function can also return a Deferred:: def nextBuild(bldr, requests): d = get_request_priorities(requests) def pick(priorities): if requests: return sorted(zip(priorities, requests))[0][1] d.addCallback(pick) return d .. _Customizing-SVNPoller: Customizing SVNPoller --------------------- Each source file that is tracked by a Subversion repository has a fully-qualified SVN URL in the following form: ``({REPOURL})({PROJECT-plus-BRANCH})({FILEPATH})``. When you create the :bb:chsrc:`SVNPoller`, you give it a ``svnurl`` value that includes all of the ``{REPOURL}`` and possibly some portion of the ``{PROJECT-plus-BRANCH}` string. The :bb:chsrc:`SVNPoller`` is responsible for producing Changes that contain a branch name and a ``{FILEPATH}`` (which is relative to the top of a checked-out tree). The details of how these strings are split up depend upon how your repository names its branches. PROJECT/BRANCHNAME/FILEPATH repositories ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ One common layout is to have all the various projects that share a repository get a single top-level directory each, with ``branches``, ``tags``, and ``trunk`` subdirectories: .. code-block:: none amanda/trunk /branches/3_2 /3_3 /tags/3_2_1 /3_2_2 /3_3_0 To set up a :bb:chsrc:`SVNPoller` that watches the Amanda trunk (and nothing else), we would use the following, using the default ``split_file``:: from buildbot.changes.svnpoller import SVNPoller c['change_source'] = SVNPoller( svnurl="https://svn.amanda.sourceforge.net/svnroot/amanda/amanda/trunk") In this case, every Change that our :bb:chsrc:`SVNPoller` produces will have its branch attribute set to ``None``, to indicate that the Change is on the trunk. No other sub-projects or branches will be tracked. If we want our ChangeSource to follow multiple branches, we have to do two things. First we have to change our ``svnurl=`` argument to watch more than just ``amanda/trunk``. We will set it to ``amanda`` so that we'll see both the trunk and all the branches. Second, we have to tell :bb:chsrc:`SVNPoller` how to split the ``({PROJECT-plus-BRANCH})({FILEPATH})`` strings it gets from the repository out into ``({BRANCH})`` and ``({FILEPATH})``` pairs. We do the latter by providing a ``split_file`` function. This function is responsible for splitting something like ``branches/3_3/common-src/amanda.h`` into ``branch='branches/3_3'`` and ``filepath='common-src/amanda.h'``. The function is always given a string that names a file relative to the subdirectory pointed to by the :bb:chsrc:`SVNPoller`\'s ``svnurl=`` argument. It is expected to return a ``({BRANCHNAME}, {FILEPATH})`` tuple (in which ``{FILEPATH}`` is relative to the branch indicated), or ``None`` to indicate that the file is outside any project of interest. .. note:: the function should return ``branches/3_3`` rather than just ``3_3`` because the SVN checkout step, will append the branch name to the ``baseURL``, which requires that we keep the ``branches`` component in there. Other VC schemes use a different approach towards branches and may not require this artifact. If your repository uses this same ``{PROJECT}/{BRANCH}/{FILEPATH}`` naming scheme, the following function will work:: def split_file_branches(path): pieces = path.split('/') if pieces[0] == 'trunk': return (None, '/'.join(pieces[1:])) elif pieces[0] == 'branches': return ('/'.join(pieces[0:2]), '/'.join(pieces[2:])) else: return None In fact, this is the definition of the provided ``split_file_branches`` function. So to have our Twisted-watching :bb:chsrc:`SVNPoller` follow multiple branches, we would use this:: from buildbot.changes.svnpoller import SVNPoller, split_file_branches c['change_source'] = SVNPoller("svn://svn.twistedmatrix.com/svn/Twisted", split_file=split_file_branches) Changes for all sorts of branches (with names like ``"branches/1.5.x"``, and ``None`` to indicate the trunk) will be delivered to the Schedulers. Each Scheduler is then free to use or ignore each branch as it sees fit. BRANCHNAME/PROJECT/FILEPATH repositories ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Another common way to organize a Subversion repository is to put the branch name at the top, and the projects underneath. This is especially frequent when there are a number of related sub-projects that all get released in a group. For example, `Divmod.org `_ hosts a project named `Nevow` as well as one named `Quotient`. In a checked-out Nevow tree there is a directory named `formless` that contains a python source file named :file:`webform.py`. This repository is accessible via webdav (and thus uses an `http:` scheme) through the divmod.org hostname. There are many branches in this repository, and they use a ``({BRANCHNAME})/({PROJECT})`` naming policy. The fully-qualified SVN URL for the trunk version of :file:`webform.py` is ``http://divmod.org/svn/Divmod/trunk/Nevow/formless/webform.py``. The 1.5.x branch version of this file would have a URL of ``http://divmod.org/svn/Divmod/branches/1.5.x/Nevow/formless/webform.py``. The whole Nevow trunk would be checked out with ``http://divmod.org/svn/Divmod/trunk/Nevow``, while the Quotient trunk would be checked out using ``http://divmod.org/svn/Divmod/trunk/Quotient``. Now suppose we want to have an :bb:chsrc:`SVNPoller` that only cares about the Nevow trunk. This case looks just like the ``{PROJECT}/{BRANCH}`` layout described earlier:: from buildbot.changes.svnpoller import SVNPoller c['change_source'] = SVNPoller("http://divmod.org/svn/Divmod/trunk/Nevow") But what happens when we want to track multiple Nevow branches? We have to point our ``svnurl=`` high enough to see all those branches, but we also don't want to include Quotient changes (since we're only building Nevow). To accomplish this, we must rely upon the ``split_file`` function to help us tell the difference between files that belong to Nevow and those that belong to Quotient, as well as figuring out which branch each one is on. :: from buildbot.changes.svnpoller import SVNPoller c['change_source'] = SVNPoller("http://divmod.org/svn/Divmod", split_file=my_file_splitter) The ``my_file_splitter`` function will be called with repository-relative pathnames like: :file:`trunk/Nevow/formless/webform.py` This is a Nevow file, on the trunk. We want the Change that includes this to see a filename of :file:`formless/webform.py`, and a branch of ``None`` :file:`branches/1.5.x/Nevow/formless/webform.py` This is a Nevow file, on a branch. We want to get ``branch='branches/1.5.x'`` and ``filename='formless/webform.py'``. :file:`trunk/Quotient/setup.py` This is a Quotient file, so we want to ignore it by having :meth:`my_file_splitter` return ``None``. :file:`branches/1.5.x/Quotient/setup.py` This is also a Quotient file, which should be ignored. The following definition for :meth:`my_file_splitter` will do the job:: def my_file_splitter(path): pieces = path.split('/') if pieces[0] == 'trunk': branch = None pieces.pop(0) # remove 'trunk' elif pieces[0] == 'branches': pieces.pop(0) # remove 'branches' # grab branch name branch = 'branches/' + pieces.pop(0) else: return None # something weird projectname = pieces.pop(0) if projectname != 'Nevow': return None # wrong project return (branch, '/'.join(pieces)) .. _Writing-Change-Sources: Writing Change Sources ---------------------- For some version-control systems, making Bulidbot aware of new changes can be a challenge. If the pre-supplied classes in :ref:`Change-Sources` are not sufficient, then you will need to write your own. There are three approaches, one of which is not even a change source. The first option is to write a change source that exposes some service to which the version control system can "push" changes. This can be more complicated, since it requires implementing a new service, but delivers changes to Buildbot immediately on commit. The second option is often preferable to the first: implement a notification service in an external process (perhaps one that is started directly by the version control system, or by an email server) and delivers changes to Buildbot via :ref:`PBChangeSource`. This section does not describe this particular approach, since it requires no customization within the buildmaster process. The third option is to write a change source which polls for changes - repeatedly connecting to an external service to check for new changes. This works well in many cases, but can produce a high load on the version control system if polling is too frequent, and can take too long to notice changes if the polling is not frequent enough. Writing a Notification-based Change Source ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .. py:class:: buildbot.changes.base.ChangeSource A custom change source must implement :class:`buildbot.interfaces.IChangeSource`. The easiest way to do this is to subclass :class:`buildbot.changes.base.ChangeSource`, implementing the :meth:`describe` method to describe the instance. :class:`ChangeSource` is a Twisted service, so you will need to implement the :meth:`startService` and :meth:`stopService` methods to control the means by which your change source receives notifications. When the class does receive a change, it should call ``self.master.addChange(..)`` to submit it to the buildmaster. This method shares the same parameters as ``master.db.changes.addChange``, so consult the API documentation for that function for details on the available arguments. You will probably also want to set ``compare_attrs`` to the list of object attributes which Buildbot will use to compare one change source to another when reconfiguring. During reconfiguration, if the new change source is different from the old, then the old will be stopped and the new started. Writing a Change Poller ~~~~~~~~~~~~~~~~~~~~~~~ .. py:class:: buildbot.changes.base.PollingChangeSource Polling is a very common means of seeking changes, so Buildbot supplies a utility parent class to make it easier. A poller should subclass :class:`buildbot.changes.base.PollingChangeSource`, which is a subclass of :class:`ChangeSource`. This subclass implements the :meth:`Service` methods, and causes the :meth:`poll` method to be called every ``self.pollInterval`` seconds. This method should return a Deferred to signal its completion. Aside from the service methods, the other concerns in the previous section apply here, too. Writing a New Latent Buildslave Implementation ---------------------------------------------- Writing a new latent buildslave should only require subclassing :class:`buildbot.buildslave.AbstractLatentBuildSlave` and implementing :meth:`start_instance` and :meth:`stop_instance`. :: def start_instance(self): # responsible for starting instance that will try to connect with this # master. Should return deferred. Problems should use an errback. The # callback value can be None, or can be an iterable of short strings to # include in the "substantiate success" status message, such as # identifying the instance that started. raise NotImplementedError def stop_instance(self, fast=False): # responsible for shutting down instance. Return a deferred. If `fast`, # we're trying to shut the master down, so callback as soon as is safe. # Callback value is ignored. raise NotImplementedError See :class:`buildbot.ec2buildslave.EC2LatentBuildSlave` for an example, or see the test example :class:`buildbot.test_slaves.FakeLatentBuildSlave`. Custom Build Classes -------------------- The standard :class:`BuildFactory` object creates :class:`Build` objects by default. These Builds will each execute a collection of :class:`BuildStep`\s in a fixed sequence. Each step can affect the results of the build, but in general there is little intelligence to tie the different steps together. By setting the factory's ``buildClass`` attribute to a different class, you can instantiate a different build class. This might be useful, for example, to create a build class that dynamically determines which steps to run. The skeleton of such a project would look like:: class DynamicBuild(Build): # .. override some methods f = factory.BuildFactory() f.buildClass = DynamicBuild f.addStep(...) .. _Factory-Workdir-Functions: Factory Workdir Functions ------------------------- It is sometimes helpful to have a build's workdir determined at runtime based on the parameters of the build. To accomplish this, set the ``workdir`` attribute of the build factory to a callable. That callable will be invoked with the :class:`SourceStamp` for the build, and should return the appropriate workdir. Note that the value must be returned immediately - Deferreds are not supported. This can be useful, for exmaple, in scenarios with multiple repositories submitting changes to BuildBot. In this case you likely will want to have a dedicated workdir per repository, since otherwise a sourcing step with mode = "update" will fail as a workdir with a working copy of repository A can't be "updated" for changes from a repository B. Here is an example how you can achive workdir-per-repo:: def workdir(source_stamp): return hashlib.md5 (source_stamp.repository).hexdigest()[:8] build_factory = factory.BuildFactory() build_factory.workdir = workdir build_factory.addStep(Git(mode="update")) # ... builders.append ({'name': 'mybuilder', 'slavename': 'myslave', 'builddir': 'mybuilder', 'factory': build_factory}) The end result is a set of workdirs like .. code-block:: none Repo1 => /mybuilder/a78890ba Repo2 => /mybuilder/0823ba88 You could make the :func:`workdir()` function compute other paths, based on parts of the repo URL in the sourcestamp, or lookup in a lookup table based on repo URL. As long as there is a permanent 1:1 mapping between repos and workdir, this will work. Advanced Property Interpolation ------------------------------- If the simple string substitutions described in :ref:`Properties` are not sufficent, more complex substitutions can be achieved with :class:`WithProperties` and Python functions. This only works with dictionary-style interpolation. The function should take one argument - a properties object, described below - and should return a string. Pass the function as a keyword argument to :class:`WithProperties`, and use the name of that keyword argument in the interpolating string. For example:: def determine_foo(props): if props.hasProperty('bar'): return props['bar'] elif props.hasProperty('baz'): return props['baz'] return 'qux' WithProperties('%(foo)s', foo=determine_foo) or, more practically, :: WithProperties('%(now)s', now=lambda _: time.clock()) Properties Objects ~~~~~~~~~~~~~~~~~~ .. class:: buildbot.interfaces.IProperties The available methods on a properties object are those described by the ``IProperties`` interface. Specifically: .. method:: getProperty(propname, default=None) Get a named property, returning the default value if the property is not found. .. method:: hasProperty(propname) Determine whether the named property exists. .. method:: setProperty(propname, value, source) Set a property's value, also specifying the source for this value. .. method:: getProperties() Get a :class:`buildbot.process.properties.Properties` instance. The interface of this class is not finalized; where possible, use the other ``IProperties`` methods. Writing New BuildSteps ---------------------- While it is a good idea to keep your build process self-contained in the source code tree, sometimes it is convenient to put more intelligence into your Buildbot configuration. One way to do this is to write a custom :class:`BuildStep`. Once written, this Step can be used in the :file:`master.cfg` file. The best reason for writing a custom :class:`BuildStep` is to better parse the results of the command being run. For example, a :class:`BuildStep` that knows about JUnit could look at the logfiles to determine which tests had been run, how many passed and how many failed, and then report more detailed information than a simple ``rc==0`` -based `good/bad` decision. Buildbot has acquired a large fleet of build steps, and sports a number of knobs and hooks to make steps easier to write. This section may seem a bit overwhelming, but most custom steps will only need to apply one or two of the techniques outlined here. For complete documentation of the build step interfaces, see :doc:`../developer/cls-buildsteps`. .. _Writing-BuildStep-Constructors: Writing BuildStep Constructors ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Build steps act as their own factories, so their constructors are a bit more complex than necessary. In the configuration file, a :class:`~buildbot.process.buildstep.BuildStep` object is instantiated, but because steps store state locally while executing, this object cannot be used during builds. Instead, the build machinery calls the step's :meth:`~buildbot.process.buildstep.BuildStep.getStepFactory` method to get a tuple of a callable and keyword arguments that should be used to create a new instance. Consider the use of a :class:`BuildStep` in :file:`master.cfg`:: f.addStep(MyStep(someopt="stuff", anotheropt=1)) This creates a single instance of class ``MyStep``. However, Buildbot needs a new object each time the step is executed. this is accomplished by storing the information required to instantiate a new object in the :attr:`~buildbot.process.buildstep.BuildStep.factory` attribute. When the time comes to construct a new :class:`~buildbot.process.build.Build`, :class:`~buildbot.process.factory.BuildFactory` consults this attribute (via :meth:`~buildbot.process.buildstep.BuildStep.getStepFactory`) and instantiates a new step object. When writing a new step class, then, keep in mind are that you cannot do anything "interesting" in the constructor -- limit yourself to checking and storing arguments. Each constructor in a sequence of :class:`BuildStep` subclasses must ensure the following: * the parent class's constructor is called with all otherwise-unspecified keyword arguments. * all keyword arguments for the class itself are passed to :meth:`addFactoryArguments`. Keep a ``**kwargs`` argument on the end of your options, and pass that up to the parent class's constructor. If the class overrides constructor arguments for the parent class, those should be updated in ``kwargs``, rather than passed directly (which will cause errors during instantiation). The whole thing looks like this:: class Frobnify(LoggingBuildStep): def __init__(self, frob_what="frobee", frob_how_many=None, frob_how=None, **kwargs): # check if frob_how_many is None: raise TypeError("Frobnify argument how_many is required") # override a parent option kwargs['parentOpt'] = 'xyz' # call parent LoggingBuildStep.__init__(self, **kwargs) # set Frobnify attributes self.frob_what = frob_what self.frob_how_many = how_many self.frob_how = frob_how # and record arguments for later self.addFactoryArguments( frob_what=frob_what, frob_how_many=frob_how_many, frob_how=frob_how) class FastFrobnify(Frobnify): def __init__(self, speed=5, **kwargs) Frobnify.__init__(self, **kwargs) self.speed = speed self.addFactoryArguments( speed=speed) Running Commands ~~~~~~~~~~~~~~~~ To spawn a command in the buildslave, create a :class:`~buildbot.process.buildstep.RemoteCommand` instance in your step's ``start`` method and run it with :meth:`~buildbot.process.buildstep.BuildStep.runCommand`:: cmd = RemoteCommand(args) d = self.runCommand(cmd) To add a LogFile, use :meth:`~buildbot.process.buildstep.BuildStep.addLog`. Make sure the log gets closed when it finishes. When giving a Logfile to a :class:`~buildbot.process.buildstep.RemoteShellCommand`, just ask it to close the log when the command completes:: log = self.addLog('output') cmd.useLog(log, closeWhenFinished=True) Updating Status ~~~~~~~~~~~~~~~ TBD .. todo:: What *is* the best way to do this? From the docstring: As the step runs, it should send status information to the BuildStepStatus:: self.step_status.setText(['compile', 'failed']) self.step_status.setText2(['4', 'warnings']) Capturing Logfiles ~~~~~~~~~~~~~~~~~~ Each BuildStep has a collection of `logfiles`. Each one has a short name, like `stdio` or `warnings`. Each :class:`LogFile` contains an arbitrary amount of text, usually the contents of some output file generated during a build or test step, or a record of everything that was printed to :file:`stdout`/:file:`stderr` during the execution of some command. These :class:`LogFile`\s are stored to disk, so they can be retrieved later. Each can contain multiple `channels`, generally limited to three basic ones: stdout, stderr, and `headers`. For example, when a ShellCommand runs, it writes a few lines to the `headers` channel to indicate the exact argv strings being run, which directory the command is being executed in, and the contents of the current environment variables. Then, as the command runs, it adds a lot of :file:`stdout` and :file:`stderr` messages. When the command finishes, a final `header` line is added with the exit code of the process. Status display plugins can format these different channels in different ways. For example, the web page shows LogFiles as text/html, with header lines in blue text, stdout in black, and stderr in red. A different URL is available which provides a text/plain format, in which stdout and stderr are collapsed together, and header lines are stripped completely. This latter option makes it easy to save the results to a file and run :command:`grep` or whatever against the output. Each :class:`BuildStep` contains a mapping (implemented in a python dictionary) from :class:`LogFile` name to the actual :class:`LogFile` objects. Status plugins can get a list of LogFiles to display, for example, a list of HREF links that, when clicked, provide the full contents of the :class:`LogFile`. Using LogFiles in custom BuildSteps ################################### The most common way for a custom :class:`BuildStep` to use a :class:`LogFile` is to summarize the results of a :bb:step:`ShellCommand` (after the command has finished running). For example, a compile step with thousands of lines of output might want to create a summary of just the warning messages. If you were doing this from a shell, you would use something like: .. code-block:: bash grep "warning:" output.log >warnings.log In a custom BuildStep, you could instead create a ``warnings`` :class:`LogFile` that contained the same text. To do this, you would add code to your :meth:`createSummary` method that pulls lines from the main output log and creates a new :class:`LogFile` with the results:: def createSummary(self, log): warnings = [] sio = StringIO.StringIO(log.getText()) for line in sio.readlines(): if "warning:" in line: warnings.append() self.addCompleteLog('warnings', "".join(warnings)) This example uses the :meth:`addCompleteLog` method, which creates a new :class:`LogFile`, puts some text in it, and then `closes` it, meaning that no further contents will be added. This :class:`LogFile` will appear in the HTML display under an HREF with the name `warnings`, since that is the name of the :class:`LogFile`. You can also use :meth:`addHTMLLog` to create a complete (closed) :class:`LogFile` that contains HTML instead of plain text. The normal :class:`LogFile` will be HTML-escaped if presented through a web page, but the HTML :class:`LogFile` will not. At the moment this is only used to present a pretty HTML representation of an otherwise ugly exception traceback when something goes badly wrong during the :class:`BuildStep`. In contrast, you might want to create a new :class:`LogFile` at the beginning of the step, and add text to it as the command runs. You can create the :class:`LogFile` and attach it to the build by calling :meth:`addLog`, which returns the :class:`LogFile` object. You then add text to this :class:`LogFile` by calling methods like :meth:`addStdout` and :meth:`addHeader`. When you are done, you must call the :meth:`finish` method so the :class:`LogFile` can be closed. It may be useful to create and populate a :class:`LogFile` like this from a :class:`LogObserver` method - see :ref:`Adding-LogObservers`. The ``logfiles=`` argument to :bb:step:`ShellCommand` (see :bb:step:`ShellCommand`) creates new :class:`LogFile`\s and fills them in realtime by asking the buildslave to watch a actual file on disk. The buildslave will look for additions in the target file and report them back to the :class:`BuildStep`. These additions will be added to the :class:`LogFile` by calling :meth:`addStdout`. These secondary LogFiles can be used as the source of a LogObserver just like the normal :file:`stdio` :class:`LogFile`. Reading Logfiles ~~~~~~~~~~~~~~~~ Once a :class:`~buildbot.status.logfile.LogFile` has been added to a :class:`~buildbot.process.buildstep.BuildStep` with :meth:`~buildbot.process.buildstep.BuildStep.addLog()`, :meth:`~buildbot.process.buildstep.BuildStep.addCompleteLog()`, :meth:`~buildbot.process.buildstep.BuildStep.addHTMLLog()`, or ``logfiles={}``, your :class:`~buildbot.process.buildstep.BuildStep.BuildStep` can retrieve it by using :meth:`~buildbot.process.buildstep.BuildStep.getLog()`:: class MyBuildStep(ShellCommand): logfiles = @{ "nodelog": "_test/node.log" @} def evaluateCommand(self, cmd): nodelog = self.getLog("nodelog") if "STARTED" in nodelog.getText(): return SUCCESS else: return FAILURE .. _Adding-LogObservers: Adding LogObservers ~~~~~~~~~~~~~~~~~~~ Most shell commands emit messages to stdout or stderr as they operate, especially if you ask them nicely with a :option:`--verbose` flag of some sort. They may also write text to a log file while they run. Your :class:`BuildStep` can watch this output as it arrives, to keep track of how much progress the command has made. You can get a better measure of progress by counting the number of source files compiled or test cases run than by merely tracking the number of bytes that have been written to stdout. This improves the accuracy and the smoothness of the ETA display. To accomplish this, you will need to attach a :class:`LogObserver` to one of the log channels, most commonly to the :file:`stdio` channel but perhaps to another one which tracks a log file. This observer is given all text as it is emitted from the command, and has the opportunity to parse that output incrementally. Once the observer has decided that some event has occurred (like a source file being compiled), it can use the :meth:`setProgress` method to tell the :class:`BuildStep` about the progress that this event represents. There are a number of pre-built :class:`LogObserver` classes that you can choose from (defined in :mod:`buildbot.process.buildstep`, and of course you can subclass them to add further customization. The :class:`LogLineObserver` class handles the grunt work of buffering and scanning for end-of-line delimiters, allowing your parser to operate on complete :file:`stdout`/:file:`stderr` lines. (Lines longer than a set maximum length are dropped; the maximum defaults to 16384 bytes, but you can change it by calling :meth:`setMaxLineLength()` on your :class:`LogLineObserver` instance. Use ``sys.maxint`` for effective infinity.) For example, let's take a look at the :class:`TrialTestCaseCounter`, which is used by the :bb:step:`Trial` step to count test cases as they are run. As Trial executes, it emits lines like the following: .. code-block:: none buildbot.test.test_config.ConfigTest.testDebugPassword ... [OK] buildbot.test.test_config.ConfigTest.testEmpty ... [OK] buildbot.test.test_config.ConfigTest.testIRC ... [FAIL] buildbot.test.test_config.ConfigTest.testLocks ... [OK] When the tests are finished, trial emits a long line of `======` and then some lines which summarize the tests that failed. We want to avoid parsing these trailing lines, because their format is less well-defined than the `[OK]` lines. The parser class looks like this:: from buildbot.process.buildstep import LogLineObserver class TrialTestCaseCounter(LogLineObserver): _line_re = re.compile(r'^([\w\.]+) \.\.\. \[([^\]]+)\]$') numTests = 0 finished = False def outLineReceived(self, line): if self.finished: return if line.startswith("=" * 40): self.finished = True return m = self._line_re.search(line.strip()) if m: testname, result = m.groups() self.numTests += 1 self.step.setProgress('tests', self.numTests) This parser only pays attention to stdout, since that's where trial writes the progress lines. It has a mode flag named ``finished`` to ignore everything after the ``====`` marker, and a scary-looking regular expression to match each line while hopefully ignoring other messages that might get displayed as the test runs. Each time it identifies a test has been completed, it increments its counter and delivers the new progress value to the step with @code{self.step.setProgress}. This class is specifically measuring progress along the `tests` metric, in units of test cases (as opposed to other kinds of progress like the `output` metric, which measures in units of bytes). The Progress-tracking code uses each progress metric separately to come up with an overall completion percentage and an ETA value. To connect this parser into the :bb:step:`Trial` build step, ``Trial.__init__`` ends with the following clause:: # this counter will feed Progress along the 'test cases' metric counter = TrialTestCaseCounter() self.addLogObserver('stdio', counter) self.progressMetrics += ('tests',) This creates a :class:`TrialTestCaseCounter` and tells the step that the counter wants to watch the :file:`stdio` log. The observer is automatically given a reference to the step in its :attr:`step` attribute. Using Properties ~~~~~~~~~~~~~~~~ In custom :class:`BuildSteps`, you can get and set the build properties with the :meth:`getProperty`/:meth:`setProperty` methods. Each takes a string for the name of the property, and returns or accepts an arbitrary object. For example:: class MakeTarball(ShellCommand): def start(self): if self.getProperty("os") == "win": self.setCommand([ ... ]) # windows-only command else: self.setCommand([ ... ]) # equivalent for other systems ShellCommand.start(self) Remember that properties set in a step may not be available until the next step begins. In particular, any :class:`Property` or :class:`WithProperties` instances for the current step are interpoloated before the ``start`` method begins. .. index:: links, BuildStep URLs, addURL BuildStep URLs ~~~~~~~~~~~~~~ Each BuildStep has a collection of `links`. Like its collection of LogFiles, each link has a name and a target URL. The web status page creates HREFs for each link in the same box as it does for LogFiles, except that the target of the link is the external URL instead of an internal link to a page that shows the contents of the LogFile. These external links can be used to point at build information hosted on other servers. For example, the test process might produce an intricate description of which tests passed and failed, or some sort of code coverage data in HTML form, or a PNG or GIF image with a graph of memory usage over time. The external link can provide an easy way for users to navigate from the buildbot's status page to these external web sites or file servers. Note that the step itself is responsible for insuring that there will be a document available at the given URL (perhaps by using :command:`scp` to copy the HTML output to a :file:`~/public_html/` directory on a remote web server). Calling :meth:`addURL` does not magically populate a web server. To set one of these links, the :class:`BuildStep` should call the :meth:`addURL` method with the name of the link and the target URL. Multiple URLs can be set. In this example, we assume that the ``make test`` command causes a collection of HTML files to be created and put somewhere on the coverage.example.org web server, in a filename that incorporates the build number. :: class TestWithCodeCoverage(BuildStep): command = ["make", "test", WithProperties("buildnum=%s", "buildnumber")] def createSummary(self, log): buildnumber = self.getProperty("buildnumber") url = "http://coverage.example.org/builds/%s.html" % buildnumber self.addURL("coverage", url) You might also want to extract the URL from some special message output by the build process itself:: class TestWithCodeCoverage(BuildStep): command = ["make", "test", WithProperties("buildnum=%s", "buildnumber")] def createSummary(self, log): output = StringIO(log.getText()) for line in output.readlines(): if line.startswith("coverage-url:"): url = line[len("coverage-url:"):].strip() self.addURL("coverage", url) return Note that a build process which emits both :file:`stdout` and :file:`stderr` might cause this line to be split or interleaved between other lines. It might be necessary to restrict the :meth:`getText()` call to only stdout with something like this:: output = StringIO("".join([c[1] for c in log.getChunks() if c[0] == LOG_CHANNEL_STDOUT])) Of course if the build is run under a PTY, then stdout and stderr will be merged before the buildbot ever sees them, so such interleaving will be unavoidable. .. todo:: Step Progress BuildStepFailed Running Multiple Commands A Somewhat Whimsical Example ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Let's say that we've got some snazzy new unit-test framework called Framboozle. It's the hottest thing since sliced bread. It slices, it dices, it runs unit tests like there's no tomorrow. Plus if your unit tests fail, you can use its name for a Web 2.1 startup company, make millions of dollars, and hire engineers to fix the bugs for you, while you spend your afternoons lazily hang-gliding along a scenic pacific beach, blissfully unconcerned about the state of your tests. [#framboozle_reg]_ To run a Framboozle-enabled test suite, you just run the 'framboozler' command from the top of your source code tree. The 'framboozler' command emits a bunch of stuff to stdout, but the most interesting bit is that it emits the line "FNURRRGH!" every time it finishes running a test case You'd like to have a test-case counting LogObserver that watches for these lines and counts them, because counting them will help the buildbot more accurately calculate how long the build will take, and this will let you know exactly how long you can sneak out of the office for your hang-gliding lessons without anyone noticing that you're gone. This will involve writing a new :class:`BuildStep` (probably named "Framboozle") which inherits from :bb:step:`ShellCommand`. The :class:`BuildStep` class definition itself will look something like this:: from buildbot.steps.shell import ShellCommand from buildbot.process.buildstep import LogLineObserver class FNURRRGHCounter(LogLineObserver): numTests = 0 def outLineReceived(self, line): if "FNURRRGH!" in line: self.numTests += 1 self.step.setProgress('tests', self.numTests) class Framboozle(ShellCommand): command = ["framboozler"] def __init__(self, **kwargs): ShellCommand.__init__(self, **kwargs) # always upcall! counter = FNURRRGHCounter()) self.addLogObserver('stdio', counter) self.progressMetrics += ('tests',) So that's the code that we want to wind up using. How do we actually deploy it? You have a couple of different options. Option 1: The simplest technique is to simply put this text (everything from START to FINISH) in your :FILE:`master.cfg` file, somewhere before the :class:`BuildFactory` definition where you actually use it in a clause like:: f = BuildFactory() f.addStep(SVN(svnurl="stuff")) f.addStep(Framboozle()) Remember that :file:`master.cfg` is secretly just a python program with one job: populating the :file:`BuildmasterConfig` dictionary. And python programs are allowed to define as many classes as they like. So you can define classes and use them in the same file, just as long as the class is defined before some other code tries to use it. This is easy, and it keeps the point of definition very close to the point of use, and whoever replaces you after that unfortunate hang-gliding accident will appreciate being able to easily figure out what the heck this stupid "Framboozle" step is doing anyways. The downside is that every time you reload the config file, the Framboozle class will get redefined, which means that the buildmaster will think that you've reconfigured all the Builders that use it, even though nothing changed. Bleh. Option 2: Instead, we can put this code in a separate file, and import it into the master.cfg file just like we would the normal buildsteps like :bb:step:`ShellCommand` and :bb:step:`SVN`. Create a directory named ~/lib/python, put everything from START to FINISH in :file:`~/lib/python/framboozle.py`, and run your buildmaster using: .. code-block:: bash PYTHONPATH=~/lib/python buildbot start MASTERDIR or use the :file:`Makefile.buildbot` to control the way ``buildbot start`` works. Or add something like this to something like your :file:`~/.bashrc` or :file:`~/.bash_profile` or :file:`~/.cshrc`: .. code-block:: bash export PYTHONPATH=~/lib/python Once we've done this, our :file:`master.cfg` can look like:: from framboozle import Framboozle f = BuildFactory() f.addStep(SVN(svnurl="stuff")) f.addStep(Framboozle()) or:: import framboozle f = BuildFactory() f.addStep(SVN(svnurl="stuff")) f.addStep(framboozle.Framboozle()) (check out the python docs for details about how "import" and "from A import B" work). What we've done here is to tell python that every time it handles an "import" statement for some named module, it should look in our :file:`~/lib/python/` for that module before it looks anywhere else. After our directories, it will try in a bunch of standard directories too (including the one where buildbot is installed). By setting the :envvar:`PYTHONPATH` environment variable, you can add directories to the front of this search list. Python knows that once it "import"s a file, it doesn't need to re-import it again. This means that reconfiguring the buildmaster (with ``buildbot reconfig``, for example) won't make it think the Framboozle class has changed every time, so the Builders that use it will not be spuriously restarted. On the other hand, you either have to start your buildmaster in a slightly weird way, or you have to modify your environment to set the :envvar:`PYTHONPATH` variable. Option 3: Install this code into a standard python library directory Find out what your python's standard include path is by asking it: .. code-block:: none 80:warner@luther% python Python 2.4.4c0 (#2, Oct 2 2006, 00:57:46) [GCC 4.1.2 20060928 (prerelease) (Debian 4.1.1-15)] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import sys >>> import pprint >>> pprint.pprint(sys.path) ['', '/usr/lib/python24.zip', '/usr/lib/python2.4', '/usr/lib/python2.4/plat-linux2', '/usr/lib/python2.4/lib-tk', '/usr/lib/python2.4/lib-dynload', '/usr/local/lib/python2.4/site-packages', '/usr/lib/python2.4/site-packages', '/usr/lib/python2.4/site-packages/Numeric', '/var/lib/python-support/python2.4', '/usr/lib/site-python'] In this case, putting the code into /usr/local/lib/python2.4/site-packages/framboozle.py would work just fine. We can use the same :file:`master.cfg` ``import framboozle`` statement as in Option 2. By putting it in a standard include directory (instead of the decidedly non-standard :file:`~/lib/python`), we don't even have to set :envvar:`PYTHONPATH` to anything special. The downside is that you probably have to be root to write to one of those standard include directories. Option 4: Submit the code for inclusion in the Buildbot distribution Make a fork of buildbot on http://github.com/djmitche/buildbot or post a patch in a bug at http://buildbot.net. In either case, post a note about your patch to the mailing list, so others can provide feedback and, eventually, commit it. from buildbot.steps import framboozle f = BuildFactory() f.addStep(SVN(svnurl="stuff")) f.addStep(framboozle.Framboozle()) And then you don't even have to install framboozle.py anywhere on your system, since it will ship with Buildbot. You don't have to be root, you don't have to set :envvar:`PYTHONPATH`. But you do have to make a good case for Framboozle being worth going into the main distribution, you'll probably have to provide docs and some unit test cases, you'll need to figure out what kind of beer the author likes (IPA's and Stouts for Dustin), and then you'll have to wait until the next release. But in some environments, all this is easier than getting root on your buildmaster box, so the tradeoffs may actually be worth it. Putting the code in master.cfg (1) makes it available to that buildmaster instance. Putting it in a file in a personal library directory (2) makes it available for any buildmasters you might be running. Putting it in a file in a system-wide shared library directory (3) makes it available for any buildmasters that anyone on that system might be running. Getting it into the buildbot's upstream repository (4) makes it available for any buildmasters that anyone in the world might be running. It's all a matter of how widely you want to deploy that new class. Writing New Status Plugins -------------------------- Each status plugin is an object which provides the :class:`twisted.application.service.IService` interface, which creates a tree of Services with the buildmaster at the top [not strictly true]. The status plugins are all children of an object which implements :class:`buildbot.interfaces.IStatus`, the main status object. From this object, the plugin can retrieve anything it wants about current and past builds. It can also subscribe to hear about new and upcoming builds. Status plugins which only react to human queries (like the Waterfall display) never need to subscribe to anything: they are idle until someone asks a question, then wake up and extract the information they need to answer it, then they go back to sleep. Plugins which need to act spontaneously when builds complete (like the :class:`MailNotifier` plugin) need to subscribe to hear about new builds. If the status plugin needs to run network services (like the HTTP server used by the Waterfall plugin), they can be attached as Service children of the plugin itself, using the :class:`IServiceCollection` interface. .. [#framboozle_reg] framboozle.com is still available. Remember, I get 10% :).